Design patterns for application developers

Code: craft-patterns-Patterns Biz
Category: Design patterns
Format: 50% lecture / 50% workshop
Duration: 3 days
Target audience:
Enrollment: Groups, companies
Venue: Client's office.

Training Program

The content of our program can be customised during pre-training analysis.

  1. Object Oriented Design.
    1. GRASP - General Responsibility Assignment Software Patterns.
    2. SOLID
  2. Antipatterns and pitfalls
    1. Code smells review
  3. Design patters
    1. Strategy
    2. Decorator
      1. Wrapper
      2. Decorator and Strategy
    3. Chain of Responsibility
      1. Chain and Strategy
    4. Abstract Factory
    5. Builder
      1. Assembler for unit testing
    6. Template Method
      1. TM as an anti-pattern
    7. Singleton
    8. State
      1. State machine
    9. Specification
    10. Events
      1. Broker
      2. Bus
    11. Saga
    12. Role Object
    13. Extension Object
    14. Facade
    15. Command
      1. Command-CommandHandler
  4. Testability

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Meet the experts who will conduct your training.

Contact us for a free consultation.

Firstname and lastname:

If you prefer direct contact then you can always call.

Iwona Sobótka

Training coordinator

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